
This procedural rock Substance material for Substance 3D provides a highly detailed, tileable stone surface with varied geological layering. This procedural material generates a realistic, weathered rock surface defined by sharp, stratified fissures and organic, craggy textures. The material captures a high degree of depth through its complex displacement and normal mapping, simulating natural geological erosion. The output is fully parametric, allowing for fine-tuned control over colour variations, weathering intensity, and surface roughness. The visual output mimics natural sedimentary or metamorphic rock formations, making it suitable for both close-up architectural details and large-scale terrain generation. It is provided as a single sbsar file, ensuring consistent performance across diverse lighting conditions without visible tiling patterns.
The download is a 430 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Integrate this sbsar file directly into the Substance 3D ecosystem or compatible host software to leverage its parametric capabilities. Users can adjust parameters such as rock colour, grain size, and erosion intensity in real-time to match specific project requirements. Because the material is procedurally generated, it is inherently tileable and avoids the repetition artefacts common in traditional bitmap textures. Export the desired maps at your preferred resolution to maintain efficient scene geometry and memory management during rendering.
Procedural Rock Surface Substance Material 003
Free
This material is ideal for architectural visualisation projects requiring realistic stone surfaces, such as exterior cladding, retaining walls, or landscape rock features. It integrates seamlessly into residential, industrial, and public realm schemes where naturalistic textures are needed to ground the design. Professionals can apply this to complex geometry to simulate cliff faces or masonry details. It pairs effectively with concrete, steel, or timber elements, providing a rugged, tactile contrast in contemporary or minimalist design palettes. Use it for high-end exterior renders and environmental assets.
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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