
This procedural natural rock Substance material for Substance 3D offers a versatile, tileable surface with high-detail textures. This procedural material generates a natural rock surface characterized by irregular, angular stone fragments and varied geological textures. The material is defined by its high-resolution depth and complex topographical detail, mimicking weathered cliff faces or rugged terrain. It features a neutral, earthy palette ranging from cool, slate-grey tones to warmer, muted brown hues, allowing for significant visual variation. As a parametric graph, the texture avoids repeating patterns, ensuring a realistic, organic appearance across large surfaces. The surface detail includes a mix of smooth, eroded stones and sharp, fractured edges, providing a convincing sense of geological scale.
The download is a 410 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Designed for use within the Substance 3D ecosystem, this.sbsar file allows users to dynamically adjust parameters such as erosion levels, colour variations, and surface roughness directly within the software. Once loaded, the material can be exported as a set of PBR maps for use in any major 3D rendering engine. Professionals should utilise the parametric controls to fine-tune the scale and intensity of the stone relief to match specific project requirements before applying it to complex geometry.
This rock material is suitable for exterior landscape design, architectural site modelling, and environmental visualisations. It is ideal for rendering retaining walls, natural cliff faces, or rugged ground surfaces in residential and commercial projects. By layering this texture with displacement maps, architects can achieve high-fidelity results in exterior scenes. It pairs effectively with concrete or steel structures to create contrast between man-made elements and natural environments, making it a reliable asset for both conceptual massing models and final photorealistic rendering stages.
Procedural Natural Rock Substance Material
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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