
This procedural cracked ice Substance material for Substance 3D offers a high-fidelity, tileable surface with dynamic crack patterns. This procedural material simulates the complex crystalline structure of fractured ice. It features a sophisticated network of sharp, angular fissures set against a translucent, cool-toned base. The shader captures the unique refractive and reflective properties of frozen water, with varying degrees of surface opacity and depth. The cracks appear as intricate, irregular polygons, providing a naturalistic, non-repeating aesthetic that is essential for believable environmental assets. Because it is generated procedurally rather than using static bitmaps, the surface maintains clarity and detail at any scale, making it ideal for large-scale architectural visualisations or close-up product renders.
The download is a 348 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
As a compiled.sbsar file, this material is designed for seamless integration into Substance 3D workflows. Users can adjust parameters such as crack density, ice opacity, and surface roughness directly within the software to suit specific project requirements. It is fully tileable, ensuring no visible seams when mapped across large geometry. Simply load the node into your graph or apply it directly to your object within your preferred rendering engine to achieve a high-quality, physically based ice surface.
This material is suitable for winter-themed architectural visualisations, cold-climate landscaping, or interior design elements such as decorative ice features and frozen water effects. It pairs effectively with modern glass facades, metallic framing, or natural stone environments. Professionals looking to create realistic arctic environments, frozen ponds, or abstract winter textures will find this asset versatile for both exterior and interior scenes. Search for it when building winter-themed assets, frozen surface materials, or procedural environmental shaders for high-end archviz projects.
Procedural Cracked Ice Substance Material
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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