
This procedural perforated leather Substance material for Substance 3D offers a fully parametric finish with adjustable patterns. This procedural leather material features a finely textured surface with consistent, evenly spaced perforations. The material is supplied as an.sbsar file, allowing for dynamic control over the leather grain, colouration, and the density or geometry of the perforation pattern. It provides a realistic, high-quality finish that avoids the repetition issues often found in static bitmap textures. The surface response to light is physically accurate, capturing the subtle variations of natural leather while maintaining a clean, contemporary aesthetic suitable for high-end furniture upholstery and detailed architectural interior surfaces.
The download is a 266 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
As a native Substance 3D material, this file integrates seamlessly into your rendering pipeline. Simply load the.sbsar into your preferred host application, such as 3ds Max, Maya, or Blender, and utilise the exposed parameters to tweak the leather grain intensity or perforation layout in real-time. Because it is a procedural graph, you can generate variations without tiling artefacts, ensuring your material mapping remains crisp across complex meshes.
It pairs effectively with polished metals or natural timber finishes to create depth in a scene. Professionals should search for this asset when needing a versatile, high-fidelity leather texture that supports close-up camera work and requires precise control over surface details in a digital environment.
Perforated Leather Substance Material
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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