
This parametric Substance material for Substance 3D provides a fully customisable payment card texture with adjustable graphics. This procedural material file allows for the generation of realistic payment card surfaces within a 3D workflow. The graph includes parameters for customising the card face, including variable colour schemes, abstract patterns, and integrated chip geometry. The reverse side features a standard magnetic stripe and signature panel layout, maintaining consistent proportions relative to the front. By utilising procedural nodes rather than static image maps, the material ensures high-fidelity output at any scale, eliminating pixelation and providing precise control over surface reflections, roughness, and the appearance of embossed or printed identification details across the card surface.
The download is a 82.4 MB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Users can import the.sbsar file directly into any compatible 3D software supporting the Substance engine. Within the host application, the material exposes several parameters, allowing designers to tweak colours, patterns, and logo placements in real-time without needing to re-export textures. This workflow is ideal for creating varied assets for product visualisations or interior retail scenes where multiple card designs are required, ensuring a uniform look while maintaining individual variation through simple slider adjustments in the material inspector.
Parametric Payment Card Substance Material 001
Free
This material is suitable for high-end retail visualisations, fintech office interior renders, and commercial product presentations. It serves as a versatile asset when populating point-of-sale displays, bank branch environments, or lifestyle imagery featuring digital wallets and payment hardware. Architects and visualisers can pair this with point-of-sale terminals or ATM models to add depth to financial service scenes. Search for this asset when needing customisable branding elements or realistic transaction-related props for architectural marketing collateral or detailed interior design project renderings.
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.