
This procedural net Substance material for Substance 3D offers a fully parametric grid pattern with adjustable wear and density settings. This parametric material generates a realistic net texture suitable for a variety of industrial or nautical applications. It features a clean, uniform grid structure defined by intersecting rope-like strands. The procedural graph allows for significant control over the appearance, including the ability to introduce varying levels of wear, fraying, or degradation across the surface. This flexibility ensures that the material can range from a pristine, new installation to a weathered, distressed finish. The output is provided as a 2K SBSAR file, ensuring high-quality mapping without the common limitations of static image-based textures.
The download is a 471 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Designed for use within the Substance 3D ecosystem, this SBSAR file integrates directly into your workflow as a parametric node. Users can adjust parameters such as grid scale, strand thickness, and opacity masks to tailor the net to specific project requirements. Because the material is procedural, it ensures seamless tiling across large surfaces without visible repetition or resolution loss. Simply load the file into your material library and use the exposed sliders to fine-tune the visual output before applying it to your geometry.
This material is ideal for architectural visualisations requiring industrial detailing, such as safety netting, sports enclosures, or nautical-themed interior design elements. It works effectively for exterior landscape projects, balcony fall protection, or storage warehouse environments. Professionals searching for procedural mesh textures or customisable rope-based materials will find this asset versatile for both close-up hero shots and wide-angle site renderings. It pairs well with structural steel framing, timber posts, or concrete environments where a textured, permeable surface is required to add visual depth.
Net Parametric Substance Material 001
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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