
This procedural terrazzo material for Substance 3D offers a versatile aggregate pattern with adjustable colour and density. This parametric material features a classic terrazzo composition, consisting of irregular stone chips embedded within a cementitious binder. The aggregate varies in size and shape, creating a dense, multi-tonal surface texture. The design provides diverse aesthetic options, ranging from light, neutral bases with vibrant, multicoloured inclusions to cooler, grey-toned surfaces with warmer ochre and earth-toned chips. Because it is a procedural graph, the distribution of chips appears organic and non-repetitive across large surfaces, effectively mimicking the natural variation found in authentic poured-in-place terrazzo flooring or high-end prefabricated stone cladding panels.
The download is a 512 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Load this.sbsar file directly into your Substance 3D workflow to generate high-fidelity PBR maps. Users can adjust parameters such as chip density, aggregate size, and binder colour to suit specific project requirements. Once the desired look is achieved, export the necessary texture maps—including base colour, roughness, and normal—to your preferred rendering engine. The procedural nature ensures that the material tiles infinitely without visible seams, making it ideal for large-scale floor planes or extensive wall cladding applications.
Multicolour Terrazzo Parametric Substance Material
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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