
This 2K PBR texture set features a photogrammetric scan of a spinach and mozzarella pizza, provided with a full map suite. This high-fidelity PBR texture captures the realistic appearance of a spinach and mozzarella pizza. The surface detail includes the distinct textural variation of melted white cheese patches, dark green spinach clusters, and a browned, blistered crust edge. Created through photogrammetry, the material includes a comprehensive set of maps: albedo, displacement, normal, roughness, opacity, and ambient occlusion. These maps allow for precise control over how the pizza surface interacts with light, ensuring that the depth of the toppings and the subtle gloss of the melted cheese are accurately represented in any 3D environment.
The download is a 19.4 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the maps into your preferred render engine’s standard material node. Use the albedo for colour, and connect the normal and displacement maps to provide the necessary surface topography. The roughness map should be mapped to the specular channel to modulate the sheen of the cheese versus the drier crust. Since this asset includes an opacity map, it is suitable for creating detailed food props or background elements in culinary-focused architectural visualisations or interior design scenes.
Spinach and Mozzarella Pizza PBR Texture Set
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.