
This seamless 2K PBR rubber material features a speckled teal and charcoal finish, ideal for high-detail architectural surfaces. This PBR material set provides a realistic representation of a speckled rubber surface, characterized by a dense, granular distribution of teal flecks against a deep charcoal base. The texture exhibits a subtle, matte finish with fine-grained surface variations, suggesting durability and slip resistance typical of industrial or high-traffic flooring applications. Supplied in a 2K resolution, the set includes all necessary maps—albedo, displacement, normal, and roughness—to accurately replicate the physical depth and light-scattering properties of the material in a 3D environment. It is designed to tile seamlessly across large surfaces, maintaining consistency without visible repetition.
The download is a 32.7 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the provided maps into your render engine's standard or PBR material node. Apply the albedo to the base colour slot, the normal map to the bump or normal input, and the roughness map to define surface highlights. The displacement map should be assigned to a subdivision modifier or a dedicated displacement slot to achieve true geometric depth. Adjust the tiling scale to match the 750mm by 750mm real-world coverage for accurate physical projection.
Speckled Teal and Charcoal Rubber PBR Material
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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