
This contemporary grey speckled woven fabric PBR material provides a high-quality, tileable textile surface for interior renders. This material features a tight, uniform plain weave construction, characteristic of high-end upholstery textiles. The surface is primarily a neutral grey and white blend, accented by subtle, scattered multicolour flecks that add depth and visual interest. The physical appearance suggests a durable, medium-weight fabric suitable for soft furnishings, task chairs, or acoustic wall panels. The weave pattern is consistent, providing a clean, professional finish that maintains structural integrity across large surfaces. This set includes all necessary maps to accurately simulate the fine tactile quality and light-reactive properties of the woven fibres.
The download is a 31.9 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, apply the albedo, normal, and displacement maps to your preferred render engine's material node setup. Ensure the texture is set to repeat in both axes for seamless tiling across larger geometry. For optimal results, adjust the displacement map intensity to match the scale of the object, ensuring the weave depth remains realistic. The included roughness map will assist in defining the matte, non-reflective quality of the fabric fibres under varied lighting conditions.
Grey Speckled Woven Fabric Material
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.