
This 2K seamless PBR rubber material features a uniform, matte charcoal finish suitable for high-quality architectural visualisation. This PBR material set provides a realistic, fine-grained rubber texture in a deep charcoal tone. The surface exhibits a consistent, low-sheen matte appearance, ideal for simulating industrial components, protective matting, or modern interior fittings. The texture is designed to be fully tileable, ensuring that large surface areas can be covered without visible seams or repetitive patterns. The inclusion of displacement and normal maps ensures that the subtle surface graining responds accurately to light, adding depth and tactile realism to any rendered object or architectural element.
The download is a 29.1 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the albedo, normal, roughness, and displacement maps into the corresponding channels of your rendering engine's material node. The set is scaled to cover a 750 mm by 750 mm area, providing a reliable starting point for UV mapping. Adjust the displacement strength based on the desired surface relief, and ensure your tiling parameters are set to one-to-one to maintain the intended procedural scale across large surfaces.
This rubber material is well-suited for industrial design, high-end interior projects, and detailed architectural renderings. It pairs effectively with brushed metal or concrete textures, making it a versatile choice for gym flooring, equipment casings, or modern furniture detailing. Professionals looking for a neutral, high-performance finish for technical surfaces will find this asset essential for achieving realistic light interaction. Use this in residential, hospitality, or industrial design workflows when a clean, non-reflective, yet textured surface is required to ground a scene.
Dark Grey Matte Rubber PBR Material 004
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.