
This 2K PBR decal set provides weathered yellow road line markings in a transparent format, ideal for realistic asphalt surfacing. This asset consists of a collection of weathered, high-visibility yellow road line markings. The design features a realistic, distressed paint finish with varying degrees of wear, cracking, and fragmentation, suggesting long-term exposure to traffic and environmental elements. The set includes a variety of line configurations, ranging from solid, continuous strips to broken, dashed, and heavily abraded segments. Each element is provided with a dedicated opacity map, ensuring clean integration with underlying road materials without baked-in alpha issues, allowing for precise layering and blending within any standard PBR workflow or rendering environment.
The download is a 15.5 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals can integrate these decals by applying them as secondary material layers over base asphalt or concrete textures. The included displacement, normal, and roughness maps allow for accurate physical interaction with light, creating a tactile sense of raised, peeling paint. Users should map these to a plane or mesh surface with the opacity channel enabled to ensure proper transparency, adjusting the tiling or UV placement to align with site-specific road geometry and traffic flow patterns.
Weathered Yellow Road Line PBR Decal Set
Free
These markings are essential for landscape architects and visualisers working on urban infrastructure, industrial site plans, or exterior hospitality projects. They are effectively used to add necessary realism to car parks, roadway junctions, and pedestrian zones, helping to define circulation paths and safety zones. By pairing these with worn asphalt or concrete base materials, designers can achieve a convincing, lived-in aesthetic for masterplan renders and site-specific visualisations, ensuring that circulation infrastructure appears authentic and well-integrated into the broader project environment.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.