
This 2K PBR decal provides a realistic vertical water streak for weathering building facades and interior wall surfaces. The decal features a single, elongated vertical streak representing a water leak or mineral deposit. It is designed to simulate natural weathering patterns on vertical planes. The asset includes a comprehensive set of PBR maps, specifically albedo, normal, displacement, roughness, and ambient occlusion, ensuring accurate interaction with scene lighting and shadows. An opacity map is provided as a separate channel, allowing for non-destructive layering over existing wall materials like concrete, brick, or plaster without altering the underlying texture. This procedural-based design ensures clean edges and consistent visual quality across various scales.
The download is a 13.4 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professional users can integrate this decal by applying it as a secondary material layer or a projected texture within their primary 3D software. The included opacity map allows for precise masking, enabling the leak to blend naturally with the base surface material. By adjusting the displacement and normal maps, users can achieve subtle depth effects that mimic real-world staining. This workflow is ideal for adding character and realism to clean architectural renders, particularly in late-stage project visualisation.
Vertical Water Leak PBR Decal 011 B
Free
This asset is essential for architectural visualisers working on projects where aged or weathered building aesthetics are required. It is perfectly suited for industrial warehouse scenes, urban exterior facades, or interior spaces where dampness and moisture damage need to be depicted. By layering these streaks over concrete or masonry textures, designers can quickly introduce visual interest and history to otherwise sterile surfaces. It pairs effectively with other grunge maps to create comprehensive, realistic wear-and-tear effects in both exterior and interior environment design.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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