
This equirectangular HDRI map provides realistic interior lighting for a traditional billiard hall with warm morning daylight. The environment captures a classic recreation space defined by exposed red-brown brick walls and a neutral textured carpet. The scene is dominated by two pool tables featuring light wood-toned frames and black felt surfaces. Overhead, three-pendant brass and glass fixtures provide soft, warm artificial illumination that complements the natural sunlight streaming through the window and door. The architectural details include simple timber framing, a subtle tile border around the room perimeter, and a functional, utilitarian layout typical of community halls or private game rooms. The lighting provides balanced mid-range contrast throughout the entire 360-degree panorama.
The download is a 6.2 MB file containing a 2K equirectangular high-dynamic-range environment map, ready to load as dome or world lighting in Blender, 3ds Max, SketchUp renderers, Unreal Engine and D5.
To utilize this HDRI map, load the.hdr file directly into the environment slot of your 3D software’s rendering engine. Adjust the rotation to align the primary light source—the morning sun through the windows—with your scene's windows or main light direction. Because this is a high-dynamic-range file, you can control the intensity of both the natural daylight and the artificial pendant lights to match your specific exposure settings, ensuring accurate reflections on metallic or glass surfaces within your project.
Billiard Hall Indoor Environment HDRI Map
Free
File formats
What changed in 1.0
Initial release.
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.