Vincent Pocsik is Rendering uncompromising geometry for complex transit hubs. active on Archade, focused on elevating standards in the built environment.
Vincent Pocsik is primarily active in Architecture, Transportation Planning sectors.
Vincent Pocsik demonstrates advanced expertise in Solibri, Blender, Dynamo, Twinmotion, Parametric Design.
Vincent Pocsik is currently based in Church Hill, United States and available for regional and global opportunities.
Vincent Pocsik has published 11 verified projects on Archade, showcasing a consistent track record of professional delivery.
Vincent Pocsik is currently a key member of the team at Paper + Component Landscape.
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Photorealistic rendering for SolidWorks
Intermediate

Subscription; see Epic · subscription
Real-time visualization for architecture and landscape. Fast, easy setup; aligned with Unreal Engine.
Intermediate

Expert

Perpetual or subscription; see McNeel · perpetual
Visual programming for algorithmic and parametric design. Node-based editor inside Rhino.
Expert
Advanced

$412/year · subscription
Manage project information in a cloud-based common data environment
Advanced

Subscription; see Trimble for pricing · subscription
Cloud BIM collaboration. Share models, coordinate, and manage project data across teams.
Intermediate

Included in CC
Adobe's family of creative generative AI models for image and text effects.
Expert

$2,147/year · subscription
3D animation, modelling, simulation and rendering for film, games and TV
Advanced

$569/year · subscription
Cloud-based design co-authoring and coordination for AEC teams
Expert
Expert