
This seamless PBR texture provides a realistic grey dusty regolith surface, featuring a coarse, low-reflectance finish at 2K. The texture captures the granular, abrasive quality of lunar regolith or fine volcanic dust. It features a muted, neutral grey palette with subtle tonal variations that suggest a dry, compacted particulate surface. The surface profile is highly uniform, showing a consistent distribution of micro-particles that create a matte, non-reflective appearance. This material is designed to represent natural, unrefined geological substrates, providing a neutral backdrop that avoids repetitive patterns across large surfaces. The fine-grained composition ensures it maintains a realistic scale when applied to expansive terrain or architectural site modeling applications.
The download is a 69 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals can integrate this PBR set by assigning the albedo, roughness, and displacement maps within their software's material node editor. The included DirectX and OpenGL normal maps ensure accurate surface lighting responses, while the packed ARM map streamlines channel-based workflows. Since the source captures a 370mm square, users should set their UV tiling to match this real-world scale for accurate displacement depth and surface grain density in architectural or environment visualization projects.
Grey Dusty Regolith PBR Texture
Free
This material is ideal for extraterrestrial environment design, planetary landscape visualization, or as a stylized, rough ground finish in contemporary architectural projects. It pairs effectively with concrete or raw stone elements in brutalist site designs. Architects and visualizers often use this for exterior ground planes, site topography, or detailed close-ups where a granular, dusty aesthetic is required. It is suitable for both high-end real-time engine environments and static architectural renders that demand a realistic, non-reflective, and authentic ground material.
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.