
Asphalt road surface PBR texture featuring yellow traffic markings, provided as a 2K tileable material for realistic urban renders. This asphalt texture presents a weathered road surface characterised by a dark grey base with distinct rectangular patch repairs in a deeper black tone. The surface is bisected by continuous, double yellow traffic lines running vertically, adding visual structure and realism. The material exhibits a fine granular texture consistent with standard bitumen-based paving, capturing the subtle variations in wear and aggregate distribution found in active transit zones. It is designed to be fully tileable, ensuring that large-scale site plans or road networks can be mapped without visible seams or repetitive patterns across the geometry.
The download is a 27.5 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Engineered for professional AEC workflows, this 2K PBR material includes albedo, displacement, normal, and roughness maps for high-fidelity rendering. Professionals should apply the texture to plane or mesh surfaces representing road networks, ensuring UV coordinates are set to a 7.5 by 7.5 metre scale for physical accuracy. The displacement map can be used to add depth to the asphalt surface, while the roughness map effectively handles light interaction to simulate realistic road surface reflectivity in various lighting conditions.
Asphalt Road Surface with Yellow Markings
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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