
This parametric Substance material allows for the procedural generation of varied screw head types with adjustable wear levels. This procedural Substance material file provides a versatile solution for generating realistic screw head details across various hardware types. It features a parametric graph that enables users to toggle between different drive styles, including Phillips, slotted, hexagonal, and Torx configurations. Beyond basic geometry, the material settings offer granular control over surface degradation, allowing for the simulation of pristine, factory-finished heads or heavily weathered, stripped, and rusted components. This flexibility ensures that users can achieve consistent material properties across diverse industrial assets, maintaining high visual fidelity while significantly reducing the need for custom baked textures for individual fasteners.
The download is a 266 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Designed for use within the Substance ecosystem, this sbsar file functions as a dynamic texture generator. Users can drag the file directly into the material graph, where the exposed parameters allow for real-time adjustment of head shape, wear intensity, and metallic surface properties. The procedural nature of the graph ensures that the material remains resolution-independent, providing crisp details at any scale. It is best used as a base layer for small-scale hardware components, allowing for seamless integration into larger PBR workflows.
Parametric Screw Head Substance Material
Free
Ideal for industrial design, architectural visualization, and product rendering, this material is essential for detail-oriented scenes requiring high-quality fastener assets. It is particularly effective in technical interior visualizations, furniture design, and mechanical engineering projects where realistic hardware finishes are required. Professionals can leverage this to add subtle realism to cabinets, heavy machinery, or construction details. By adjusting the wear parameters, one can easily differentiate between new installations and aged, industrial environments, making it a highly practical asset for any project.
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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