Bricks Substance 007 — preview 1 of 1
Shader

Bricks Substance 007

by Zachariah Michielli

About this asset

Bricks Substance 007 is a compiled Substance material (.sbsar) — a parametric graph rather than a folder of baked maps. Load it into a Substance-capable host and it generates its own map set at whatever resolution the scene needs, with the exposed parameters left editable, so one file replaces a whole resolution ladder. Made with a procedural graph, so it tiles without a repeat and carries no lens artefacts. Published by ambientCG under CC0 1.0 — public domain, commercial use included, no attribution required. Archade republishes the file unchanged and records where it came from.

Specifications

File formats

Asset type
Shader
File size
4 MB
Region standards
Standard-agnostic
Render engines
Blender Cycles, Blender EEVEE, V-Ray, Corona, Arnold, Redshift, Octane, Unreal Engine, Engine-agnostic (PBR)
Disciplines
Visualisation
Version
1.0
Last updated
1 Aug 2026

What changed in 1.0

Imported from ambientCG at 2K. Source asset: BricksSubstance007. Licence: CC0 1.0 — Public Domain. File republished unchanged.

Software compatibility

License — CC0 1.0 — Public Domain

CC0-1.0

Public domain. Use commercially, modify and redistribute. No attribution required.

  • Commercial use: allowedUse on paid client work and in commercial deliverables.
  • Modification: allowedEdit, remodel and adapt the files for your own use.
  • Redistribution: allowedShare or resell the files, including inside your own products.
  • No attribution required: allowedUse without crediting the author.

Covers 1 seat.

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