Leather 020 — preview 1 of 1
Material Definition

Leather 020

by Robert Koshgarian

About this asset

Leather 020 is a seamless 2K PBR leather material, supplied as one archive with albedo, displacement, normal, roughness, opacity and ambient occlusion maps. It tiles in both axes, so it holds across a facade or a floor plate without a visible repeat. Made with a procedural graph, so it tiles without a repeat and carries no lens artefacts. Published by ambientCG under CC0 1.0 — public domain, commercial use included, no attribution required. Archade republishes the file unchanged and records where it came from.

Specifications

File formats

Asset type
Material Definition
File size
26 MB
Units
Metric
Region standards
Standard-agnostic
Render engines
Blender Cycles, Blender EEVEE, V-Ray, Corona, Arnold, Redshift, Octane, Unreal Engine, Engine-agnostic (PBR)
Disciplines
Visualisation
Version
1.0
Last updated
1 Aug 2026

What changed in 1.0

Imported from ambientCG at 2K. Source asset: Leather020. Licence: CC0 1.0 — Public Domain. File republished unchanged.

Software compatibility

License — CC0 1.0 — Public Domain

CC0-1.0

Public domain. Use commercially, modify and redistribute. No attribution required.

  • Commercial use: allowedUse on paid client work and in commercial deliverables.
  • Modification: allowedEdit, remodel and adapt the files for your own use.
  • Redistribution: allowedShare or resell the files, including inside your own products.
  • No attribution required: allowedUse without crediting the author.

Covers 1 seat.

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Leather 020

Free

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