
This 2K PBR decal provides realistic vertical liquid leak streaks for architectural visualisations, featuring a separate opacity map. The decal consists of a series of irregular, vertical black streaks that simulate liquid run-off or staining. Designed for versatility, the set includes albedo, displacement, normal, roughness, and metalness maps. The inclusion of a dedicated opacity channel allows the texture to be layered over existing wall or facade materials without requiring a full material replacement. The streaks vary in width and intensity, providing a naturalistic, weathered appearance suitable for detailed surface imperfections. This procedural-based asset ensures high-fidelity results across various scales, effectively mimicking the organic flow of water or chemical residue on vertical surfaces.
The download is a 3.5 MB compressed archive with the texture set at 2K with colour, normal, roughness, metalness, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Apply this decal by layering it over base materials within your rendering software. Use the provided opacity map to define the visible streaks, ensuring the underlying surface remains intact. Adjust the displacement and normal maps to create subtle depth and texture, enhancing the realism of the run-off effect. These maps are designed for standard PBR workflows, allowing for easy integration into existing material graphs or as a projection-mapped overlay for specific architectural detailing.
Vertical Black Liquid Leak PBR Decal 015 C
Free
Ideal for adding character to industrial, urban, or aged residential projects, this decal is essential for achieving photorealistic weathering. Use it to simulate grime and moisture run-off on concrete walls, metal cladding, or painted surfaces. It is particularly effective in exterior scenes where environmental exposure is desired, such as aging facades, basement walls, or industrial utility areas. Professionals will find this asset useful for breaking up repetitive tiling patterns and adding a layer of grit to clean, digital environments.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.