
This 2K PBR fingerprints decal provides realistic surface imperfections for high-end architectural visualisations and digital renders. This collection of fingerprint surface imperfections is supplied as a 2K PBR texture set. It features a diverse array of smudges and oily residues, captured with high fidelity to ensure natural light scattering when applied to reflective materials. The set includes essential maps for albedo, displacement, normal, roughness, and opacity, allowing for precise control over the intensity and visibility of the marks. Because the textures are designed to be tileable, they provide a consistent, non-repeating pattern that integrates seamlessly across large surfaces like glass, polished metal, or lacquered furniture, enhancing the realism of any professional scene.
The download is a 12.1 MB compressed archive with the texture set at 2K with colour, normal, roughness, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To integrate this asset, load the provided maps into your render engine's material editor, specifically assigning the roughness and opacity channels to simulate realistic surface contamination. The 0.50 by 0.50 metre coverage ensures that UV mapping remains intuitive, allowing for accurate scaling on various objects without requiring complex adjustments. Professional users should layer these maps over base materials using a mix node to achieve a bespoke, lived-in aesthetic that avoids the artificial cleanliness of standard digital surfaces.
Fingerprints 007 PBR Decal
Free
These fingerprints are essential for adding depth and authenticity to interior visualisations, particularly for surfaces prone to handling, such as glazing, stainless steel appliances, or high-gloss cabinetry. They are ideal for projects in hospitality and residential sectors where a lived-in, human-centric atmosphere is required. By applying these textures, visualisers can effectively break up synthetic highlights and add subtle, convincing detail to close-up shots. Pair these with high-reflectivity materials to simulate the subtle, oily residue commonly found in real-world environments.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.