
This 2K PBR leaf decal set features various dried oak leaves, providing a realistic scatter layer for exterior 3D environment projects. This asset consists of a high-fidelity 2K texture atlas featuring a collection of twelve dried oak leaves in varying states of decay and orientation. Each leaf is captured with multi-angle photography to ensure accurate light response, highlighting the characteristic crinkled textures, vein structures, and irregular edges of organic matter. The set includes essential PBR maps: albedo, displacement, normal, roughness, and a separate opacity channel. This configuration allows for precise layering onto existing ground materials, enabling architects and visualisers to add natural detail and seasonal realism without modifying the underlying surface geometry or base material properties.
The download is an 8.3 MB compressed archive with the texture set at 2K with colour, normal, roughness, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this decal, assign the albedo and normal maps to your renderer's material shader, using the provided opacity map to define the transparency mask. Because the opacity is handled as a separate channel, it is non-destructive, allowing for easy blending with grass, soil, or paving textures. Scale the UV coordinates to match the desired density of the leaf litter within your scene, and apply displacement maps to introduce subtle height variations for added depth.
Dried Oak Leaf PBR Decal Set
Free
These dried leaves are ideal for populating forest floors, autumn garden scenes, or neglected urban landscapes in architectural visualisations. They pair effectively with gravel, asphalt, or lawn textures to break up repetitive tiling and introduce organic variation. Professionals use these assets during the final rendering stages to enhance the ground plane and improve environmental storytelling. Search for these when developing site plans, landscape designs, or exterior walkthroughs where seasonal debris and naturalistic detail are required to ground the model in a real-world context.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.