
This equirectangular HDRI environment map provides a soft, overcast interior lighting setup for 3D bedroom and living room scenes. The environment captures a traditional, carpeted bedroom and living space with a neutral, beige-toned interior. It features a bed area, a vanity, and a lounge zone with patterned upholstered seating. The lighting is dominated by soft, diffuse natural light entering through a central window, complemented by warm, localized artificial illumination from bedside lamps. The scene includes built-in white wardrobes and a fireplace, providing a realistic, lived-in domestic atmosphere. The equirectangular projection is designed for seamless 360-degree background integration, offering a balanced contrast suitable for architectural visualization projects requiring a calm, residential aesthetic.
The download is a 5.6 MB file containing a 2K equirectangular high-dynamic-range environment map, ready to load as dome or world lighting in Blender, 3ds Max, SketchUp renderers, Unreal Engine and D5.
To utilize this environment map, load the.hdr file into the environment slot of your rendering engine's world settings. Ensure the mapping type is set to spherical or equirectangular to maintain proper 360-degree alignment. Adjust the exposure and white balance parameters to match your scene's primary light sources. This map serves as an effective base for global illumination, providing realistic diffuse reflections and soft ambient light without the need for complex, manually placed light rigs.
Lythwood Room Interior HDRI Environment Map
Free
File formats
What changed in 1.0
Initial release.
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.